01
OVERVIEW
OBSYD is a reward protocol for Ethereum, launching on Stockereum. Once the protocol is live, holders of $OBSYD will take part in global 60-minute Reward Cycles. Every cycle ends with one decision: Claim the reward, or Sacrifice it to raise your Ascension Level. A higher level amplifies your Reward Weight in the cycles that follow.
- Cycle length · 60 minutes, global
- Decision window · 60 minutes after a reward becomes available
- Ascension Level · 0 to 15, +10% compound per Sacrifice
- Maximum multiplier · 4.18x at Level 15
- Trading fee · 3% (1% Stockereum, 2% OBSYD Protocol), 0% to the creator or team
Contracts: Coming Soon · Not Live Yet. The mechanics described in these Docs are planned features of the protocol and take effect once the contracts launch.
02
THE ASCENSION PROTOCOL
Every reward presents a choice. Claim what you've earned, or sacrifice it to ascend beyond your limits.
- 1 · Trade. Trading activity will pay a 3% fee.
- 2 · Fund. The 2% OBSYD share will go to the Protocol Treasury and feed the Reward Pool.
- 3 · Cycle. Every 60 minutes a global Reward Cycle will close and a reward will become available.
- 4 · Decide. Claim it, or Sacrifice it to raise your Ascension Level. You will have 60 minutes.
- 5 · Ascend. Each Sacrifice will add +10% to your multiplier, up to Level 15 (4.18x).
- 6 · Hold. Selling will lower your Ascension Level in proportion to how much you sell.
You can explore every page without a wallet. Only personal actions (your rewards, Claim, Sacrifice, history, Agent) need one.
03
REWARD CYCLES
A Reward Cycle will last exactly 60 minutes and run on one global clock for everyone. Each cycle will have a Cycle ID that grows by one.
When a cycle ends, its reward will become available. You will then have 60 minutes to Claim or Sacrifice it, while the next cycle is already running.
12:00 Cycle #184 starts
13:00 Cycle #184 ends · Reward #184 available · Cycle #185 starts
14:00 Reward #184 expires if you have not decided
- A Claim, Sacrifice or expiration will never start, end, speed up or delay a cycle.
- Claim will have no cooldown. You stay eligible for the next cycle.
- An expired reward is gone for good. Your Ascension Level and Sacrifice Streak will not change.
04
CLAIM & SACRIFICE
One reward, one decision, 60 minutes.
CLAIM
- Receive the reward in $OBSYD
- Ascension Level stays unchanged
- Sacrifice Streak is kept
- You remain eligible
SACRIFICE
- The reward is removed from circulation on-chain
- Multiplier grows by +10%
- Ascension Level +1, up to 15
- It cannot be reversed
No decision in 60 minutes? The reward expires. That is neither a Claim nor a Sacrifice: your Ascension Level and Sacrifice Streak do not change. At Level 15 Sacrifice is unavailable, so Claim: your multiplier stays at 4.18x.
When you Sacrifice, the reward is permanently removed instead of being sent to you. The site shows Total OBSYD Sacrificed, Sacrificed This Cycle and Total Sacrifice Events. Supply Reduction is the share of the 1,000,000,000 total supply that has been sacrificed.
05
ASCENSION LEVELS
Your Ascension Level goes from 0 to 15. It rises by one with every Sacrifice and is shown by the Ascension Portal, which grows in complexity as you ascend.
| Stage | Levels | Portal |
| INITIATE | 0–3 | Simple rings, discreet light |
| EVOLVED | 4–7 | New circular structures, more motion |
| ELEVATED | 8–11 | Advanced geometry, layered depth |
| TRANSCENDENT | 12–14 | Complex rings, subtle particles |
| ASCENDED | 15 | Final form, synchronized motion |
Dynamic Sell Penalty. Selling lowers your Ascension Level in proportion to the share of your balance you sell. Each 5% sold (rounded up) costs one level.
Levels lost = ceil(sold% ÷ 5) · 50% or more = full reset
| Sold | Levels lost | From Level 15 → Level | Multiplier |
|---|
| 0% | 0 | 15 | 4.18x |
| >0–5% | 1 | 14 | 3.80x |
| >5–10% | 2 | 13 | 3.45x |
| >10–15% | 3 | 12 | 3.14x |
| >15–20% | 4 | 11 | 2.85x |
| >20–25% | 5 | 10 | 2.59x |
| >25–30% | 6 | 9 | 2.36x |
| >30–35% | 7 | 8 | 2.14x |
| >35–40% | 8 | 7 | 1.95x |
| >40–45% | 9 | 6 | 1.77x |
| >45–<50% | 10 | 5 | 1.61x |
| 50% or more | ALL | 0 | 1.00x (full reset) |
- Buying tokens never reduces your Ascension Level.
- Pending rewards stay available until they expire.
- Your Agent stays linked and keeps its strategy. It recalculates its next action from the new level.
- Anti-exploit. Sales are added up over a rolling 24 hours. Only the new penalty levels are charged, so splitting a sale into small pieces never avoids the penalty and the same level is never charged twice. Example: sell 10% (-2), then another 10% within 24h. The total is 20%, so 2 more levels are lost (4 in total).
Planned rule. The final detection and aggregation will be specified with the contracts. Estimate your own case with the Sell Impact calculator on the Dashboard.
06
MULTIPLIERS
The Ascension Multiplier starts at 1.00x and grows 10% on top of the previous value with every Sacrifice, up to Level 15.
Multiplier = 1.10 ^ Level (max 15 → 4.18x)
| Level | Stage | Multiplier |
|---|
| 0 | INITIATE | 1.00x |
| 1 | INITIATE | 1.10x |
| 2 | INITIATE | 1.21x |
| 3 | INITIATE | 1.33x |
| 4 | EVOLVED | 1.46x |
| 5 | EVOLVED | 1.61x |
| 6 | EVOLVED | 1.77x |
| 7 | EVOLVED | 1.95x |
| 8 | ELEVATED | 2.14x |
| 9 | ELEVATED | 2.36x |
| 10 | ELEVATED | 2.59x |
| 11 | ELEVATED | 2.85x |
| 12 | TRANSCENDENT | 3.14x |
| 13 | TRANSCENDENT | 3.45x |
| 14 | TRANSCENDENT | 3.80x |
| 15 | ASCENDED | 4.18x |
A Sacrifice's new multiplier applies from the next Reward Cycle.
Reward Weight = Eligible Token Balance × Ascension Multiplier
A larger balance and a higher level both raise your Reward Weight. The multiplier is applied on top of your balance.
Example: 1,000,000 OBSYD × 4.18x = 4,180,000 Reward Weight
Pool Share = Your Reward Weight ÷ Total Eligible Reward Weight
Your Reward = Reward Pool × Pool Share
Example calculations. Expired allocations return to the pool for future distribution. They are not sacrificed, not claimed and not sent to anyone.
07
SACRIFICE STREAK
Your Sacrifice Streak counts your consecutive Sacrifices, up to 15. It is the same count as your Ascension Level.
- Claim · the streak and your level stay as they are.
- Sacrifice · the streak grows by one.
- Expiration · an expired reward never changes the streak.
- Selling · the only action that lowers it, through the Dynamic Sell Penalty.
- Buying · never reduces it.
08
AGENTS
Agents are a planned, optional feature. An Agent will automate your Claim and Sacrifice decisions with fixed rules you choose.
- Sacrifice Agent · sacrifice until Level 15, then claim every reward
- Claim Agent · sacrifice until the level you choose, then claim every reward
- Custom Agent · sacrifice 1 to 15 cycles you choose, then claim every reward
Each Agent will show its Status (Active or Paused), Strategy, Current Multiplier, Target Level, Next Action, Last Action and Automation Status.
- If you sell, your Sacrifice Streak and level are recalculated and the Agent follows the new values. It never keeps acting on the old ones.
- Expired rewards never advance a strategy's Sacrifice count.
- One Agent per wallet. Owning one adds no Reward Weight, level or rewards.
Agents: Coming Soon. Agent purchase, authorization and automation will be available once the protocol contracts launch. An Agent will follow the same 60-minute deadlines as a manual decision and will never process an expired reward.
09
PROTOCOL ECONOMICS
| Network | Ethereum |
| Launch venue | Stockereum |
| Total trading fee | 3% |
| Stockereum | 1% |
| OBSYD Protocol | 2% |
| Creator / team allocation from trading fees | 0% |
| Reward Cycle | 60 minutes |
| Maximum Ascension Level | 15 |
| Maximum multiplier | 4.18x |
| Total supply | 1,000,000,000 OBSYD |
| Contract address | Coming Soon |
The contract address will be shown here once it is live.
Every trade will pay a 3% total fee. The creator and team will receive 0% of it.
| Trading volume | 3% fee | Stockereum 1% | OBSYD 2% |
|---|
| $100,000 | $3,000 | $1,000 | $2,000 |
TRADING ACTIVITY
↓ 3% FEE
├─ 1% STOCKEREUM
└─ 2% OBSYD PROTOCOL
↓
PROTOCOL TREASURY → REWARD POOL
↓
60-MINUTE CYCLES → CLAIM OR SACRIFICE
The OBSYD Protocol share will flow into the Protocol Treasury, which will supply the Reward Pool. The Reward Pool is the amount shared among eligible holders each cycle. This routing is part of the contract design and takes effect at launch.
The planned on-chain components. Contracts Under Development.
Token ContractPLANNEDFee HandlerPLANNEDProtocol TreasuryPLANNEDReward PoolPLANNED
Reward Cycle ManagerPLANNEDAscension ManagerPLANNEDSacrifice ControllerPLANNEDAgent ManagerPLANNEDSell DetectionPLANNED
The website will connect to these components through a single adapter layer. Live protocol data will appear once the contracts launch.
10
FAQ
What are the trading fees?
3% in total. 1% goes to Stockereum and 2% to the OBSYD Protocol.
Does the team receive trading fees?
No. The creator and team allocation from trading fees is 0%.
What does Sacrifice do?
Sacrifice permanently removes the reward instead of sending it to you, and raises your Ascension Level by one, which adds 10% to your multiplier.
What happens when I Claim?
You will receive the reward. Your Ascension Level and Sacrifice Streak stay as they are. Only selling lowers them.
What if I miss a cycle?
The reward will expire, but your Ascension Level and Sacrifice Streak will stay unchanged.
What happens if I sell?
Your Ascension Level will decrease by the percentage sold: each 5% (rounded up) costs one level. Selling 50% or more fully resets your progression. Buying never reduces your level.
When will Agents be available?
Agents are planned for launch. They will automate Claim and Sacrifice with the strategy you choose, once the protocol contracts are live.
Are the contracts live?
Not yet. The contracts are under development and launching soon. The contract address will be shown on this site once it is live.
Do I need a wallet to explore?
No. Only personal actions need one. Connecting shares your public address only.